It’s not a big surprise that anime fans tend to play Japanese mobile games that has a gacha element. In some cases, you probably saved a lot of free in game premium currency to roll for your favorite character. Others probably spent a lot of money in order to get the character they want in the game.
However, not everything is forever, especially in gacha games. The big downside of these games is that unless it’s successful, as in bring in a lot of money, the game won’t last long. In other words, you will lose all your progress and money spent in the game.
Believe it or this, this is not too uncommon, especially with localized mobile gacha game releases. This can really upset a lot of people as seen when Aniplex USA decided to pull the plug on the English version of Magia Record. Yes, I was livid about it, but apparently the franchise isn’t popular enough compared to popular franchises such as Fate Grand Order.
Since I spent money on monthly passes, this announcement really left a bad taste towards mobile gacha games or the whole games as a service thing. The question is, do you really own anything in these games? The answer is obviously no. Since I am salty about this a few weeks after the announcement, I want to share my thoughts on the dark side of Games as a Service.
Note: An audio version of this post is now available.