It has been a while, but at least we are finally taking a glimpse of Seiya’s school life.
Now that Pokemon ORAS is now out, I have created a Live Blog over at my sideblog. I will announce when I start since I haven’t got my copy and I need to finish all my classwork before Thanksgiving (so I can spend most of my break playing games).
As for Amagi Brilliant Park, as of now, there is still no subs and it looks like it’s not coming out anytime soon, meaning that I will eventually cover it once it releases (can’t watch the RAWs since I won’t understand all of it). Comes to worst, I’ll combine it in next weeks post for that show.
It has been over 10 years since Pokémon Ruby and Sapphire released in America. Even though Generation III was not my favorite generation, there were many aspects that I liked. Since Omega Ruby and Alpha Sapphire releases tomorrow, the best way to share my anticipation for the new remakes is to look back at the original games and share some memories I have with it.
A recent episode of Shirobako has brought up an interesting topic regarding the whole 2D Animation vs 3D Animation/Computer Generated Images debate and how should Anime be made. This issue was so controversial that it almost pushed Endou to quit (besides Tarou’s incompetence).
The 2D vs 3D/CGI debate has been a passionate one for the fact that most Anime have 2D animation. As technology improves, animation studios might be eager to adopt 3D/CGI as a way to make it flashier while cut production costs. By doing so, something gets lost in the process, which is why this debate is so passionate not only to fans, but people who work in the industry.