As mentioned a while back when I wrote my first impressions of the remake, Atelier Rorona was the weakest out of the Arland trilogy mostly for the fact that the graphics was the weakest aspect of the game. I didn’t play the original mostly because there was a good possibility that Gust would be remade it and I was right.
New Atelier Rorona pretty much took all the good aspects of Atelier Meruru (and some aspects from Atelier Escha and Logy) in terms of gameplay and graphics while adding cross-play compatibly with the PS3 and the Vita and combined them together with the original story. Since I have finished most of the game, it’s time to take an overall look at the game.
Note: Like with all the Arland games, the Plus versions were rereleased on the PlayStation 4 and Nintendo Switch as DX on September 20, 2018. As with the Plus version, the review will cover the DX versions as well.
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