
Last time, Chizuko had her dark magical girl debut in the previous episode, which didn’t quite go so well. Chrome has other plans as he faces yet another limit on magical reserves.
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Last time, Chizuko had her dark magical girl debut in the previous episode, which didn’t quite go so well. Chrome has other plans as he faces yet another limit on magical reserves.
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Now that Kana has finished her project with Riri, Kana reunites with the rest of the team as they attend the Magical Expo. However, an experiment goes wrong during a demonstration. It’s obvious who needs to jump into action to suppress it.
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Last time, Kurumi decides to give up on magic as she cannot do it while Yuzu can. That is when Suzuki chooses to visit Kurumi’s grandmother’s house.
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At last, after LLENN finds out from Pitohui that she betrayed the BTRY team, she tricks her into sabotaging the team LLENN is supposed to be on. It’s as if Pitohui wants to put LLENN at a considerable disadvantage. That is with the help of Eva.
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Now that Chizuko has her new magic card, Chrome struggles to plan an epic fight with Berry Blossom. It has to do with his outfit, and Kuma Kajin is missing.
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From the looks of things, Pitohui probably did something that LLENN didn’t expect she would do… She is about to find out.
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Kana tries to perform a magic circle attack on the Kaii at the demolition site, but she gets caught off guard as the Kaii launches some icicles at Kana, and Riri shields her. Did Riri survive?
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Now that Chizuko with Chrome has dealt with the replacement evil mastermind that turned into a “cute” fish, Chizuko receives a surprise. Yep, she gets the long-awaited magic card.
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As the island shrinks as the water comes in, the remaining teams have no choice but to get onto that cruise chip. Also, getting in can be a bit dicey with the entrances getting blocked.
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After meeting the magical girl, Aoi Riri, Shigemoto puts Kana on a special assignment for a joint project for Miyakodo. As expected, Kana didn’t expect that she will go shopping and have tea.
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Last time, during the cross-country race, Kurumi lost confidence in her magic abilities as she could not execute a spell. After talking with Yuzu the previous time, it’s evident that Kurumi has given up being a magician. What will Kurumi do now that she has given up on being a magician, or is she?
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Finally, we get Mashiro’s and Chrome’s origin story in their fight to become evil masterminds. This is where things get interesting regarding Mashiro becoming a talking cat.
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After Hitomi and Kana save a historic market district from a horde of Kaii, what they do next is obvious. Yep, they go out to do some Karaoke. After all, they need a break.
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With only 6 teams remaining, the special rule gets invoked with one member of the team “betraying” their team members to form a new team. Of course, LLENN is unhappy about this, as she has to face off against Pitohui again.
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Last time, Suzuki left for an important trip, leaving Kurumi, Maki and Yuzu in charge. Now, they have to do a cross-country race. We know that Magumi is going to have an easy time. However, with Suzuki having faith in her students, can Kurumi pull off an upset?
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Fossa Magna seems to have had enough of Chrome’s incompetence. In other words, he got fired with a replacement villain that seems more evil than what Chrome can ever be. This, of course, disrupts the status quo, which makes Chizuko worried.
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Last time, Hitomi and Kana are dealing with an old shopping district full of Kaii. Kana develops a new and idealistic solution to deal with their infestation.
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Now that Sharley and Clarence both went down in their duel from last time, you might wonder how the other teams fare. Also, what is that new rule hinted at in an episode preview last time about LLENN not being the main character anymore?
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Last time, Kurumi and Miki joined the Magic Research Club, not the other one with the same initials. Only Magumi students can join. However, given the upcoming threat, Suzuki must make more magicians. How will she do this? Well, with potatoes, of course.
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Chizuko has taken the helm of Fossa Magna since she can’t help but see her oshi become a volunteer girl. Meanwhile, as Chrome comes up with another plan to defeat Berry Blossom, we finally discover how Kaju becomes a magical girl.
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Now that LLENN’s team dealt with the allied teams that teamed up to try to take her team down, they have another problem. The water is coming up, meaning they have to make a move. Of course, Shirley is nearby as she seeks revenge against Pitohui.
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Kana finally becomes an official employee at Magilumire. Of course, they face the biggest magical company’s magical girl snatching one of their jobs, and another job challenges Kana’s magical strategies, which she reads from textbooks.
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It’s Club Fair time, and Kurumi is interested in joining a particular club involving magic. After all, she came close to executing one part of the spell. Of course, Kurumi was in for a surprise she hadn’t expected.
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Now that Chizuko got outed by Mashiro as working with helping Chrome. However, after the failed kidnapping and hostage attempt, Chrome calls it quit. Soon, Chizuko remembers what will happen when Berry Blossom has no one to fight.
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