
For a while now, I have noticed that this year alone, many rage-bait and hate content farms have been popping up, especially in video games. It’s not too surprising, since, besides rampant inflation and rising video game prices, creating negative content is much easier than creating positive content. I get it —the world is chaotic right now, and people are upset that they’re being priced out of their hobbies.
However, most of the rage-bait and hate content farms come from people who don’t even play the game or aren’t even in the fandom to begin with. This trend is very noticeable with the Nintendo Switch 2, which received a lot of hate primarily due to its price and a few other controversial decisions, such as game key cards. Yes, I think some of the criticisms are valid or compelling. If you dig deeper, it’s only filled with rage-bait and negative content, which makes you think, are their points really genuine, or are they just doing it for the money and are creatively bankrupt?
After seeing the discourse surrounding Pokémon Legends ZA, which was recently revealed to have sold about 6 million copies, in line with previous game releases, hate grifters and rage baiters (along with big influencers) are going full force in not only creating endless content bashing the game they will never play, but they also harass people who are just enjoying the game. With that, I felt the need to finally address my feelings on rage-baiters, hate-grifters and hate content farms and how it’s affecting the current discourse on video games.
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