Back in 2012 when I regained my interest in Japanese RPGs, I eventually discovered the Atelier games, which focuses more on item crafting rather than saving the world. While I have played all the games from the Arland trilogyand enjoyed them, Ayesha is the first game in the Dusk trilogy, which overhauled the synthesizing and battling systems while giving a slightly darker story. I choose not to play this game at first for the fact that Tecmo-Koei thought it was a good idea to remove the Japanese voices from the localized release.
At first, I thought of getting a Japanese copy. However, they eventually announced a Vita version several months later. Therefore, I waited to get that instead. With that, here are my initial thoughts of the game after playing for 30 hours. (Image Source)