Back in 2012 when I regained interest in Japanese RPGs, I decided to get a copy of Atelier Totori Plus (in Japanese) and Atelier Meruru. While the Arland trilogy is more light-hearted compared to the Dusk series, I enjoyed these games mostly for the fact that it was not a traditional Japanese RPG featuring a teenaged male hero going off on an adventure to save the world, but rather one starring a young cheerful female character (with a few exceptions) that make weapons, gather items, do quests, battle monsters and make items through alchemy. While the first several games only got released in Japan, the Atelier games definitely influenced Japanese RPGs in general as many of them implemented some type of item crafting, especially weapons and equipment.
Atelier Escha and Logy is the 15th game in the series and since I played most of the game already, I was excited to see the first episode of this adaptation.
Despite being almost about a year since I started this game, I noticed some obvious differences. Besides the intro at the beginning of the episode where we see Escha as a child, the first half is pretty much the same such as Escha meeting Logy for the first time and Marion introducing them to their workshop. The only difference that I noticed is that Linca does not show up when Marion meets Escha for the first time. I suspect that she will finally appear next time when Nio and Wilbell show up for the first time.
As expected, watching Escha making an apple tart felt kind of mundane even though I don’t expect her to become obsessed over it like Rorona would. However, I was surprised that she was able to make it within 30 minutes opposed to one in-game day. I admit that it would be boring to watch them wait for a few days to synthesize a whole pie in this show, I think this gives the viewer who haven’t played any of the games the wrong impression on the actual time it takes to make any item in the games. Not only that, you have to worry about what ingredients to use to get the desired traits. On the blight side, at least they manage to repair the windmill within one episode!
Overall, I enjoyed the anime adaptation of Atelier Escha and Logy thus far. While it’s apparent that the adaptation will only focus on the main story rather than the other endings, I still think this a good start since it follows most of the main plot of the game. Not only that, I thought that the animation looked good.
With that, this concludes all my spring Anime impressions. Because this show is not being syndicated on Crunchyroll thus it will take some time for it to get subbed, I will only blog Love Live and No Game No Life for this season and share my thoughts in a Weekly Digest post on this show and Nisekoi starting next Saturday. The remaining days will be used for reviews and editorials.
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